poprawki po crashu

This commit is contained in:
Arek Bykowski
2026-02-15 17:38:42 +01:00
parent bd62be6a5d
commit 48b7f2b3bb
6 changed files with 62 additions and 37 deletions

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.DS_Store vendored

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36
App.tsx
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@@ -9,27 +9,17 @@ import StepDetails from './components/StepDetails';
import StepResult from './components/StepResult';
import { ChevronLeft, ExternalLink, Sparkles, User, Lock, ArrowRight, AlertCircle, Bug } from 'lucide-react';
import { generateStoryContent } from './services/geminiService';
import { getEnvVar } from './utils/envUtils';
const STORAGE_KEY = 'gpx-storyteller-state-v6'; // Incremented version for structure change
const AUTH_KEY = 'promptstory-auth-token';
// --- PASSWORD CONFIGURATION ---
// 1. Try fetching from Vite standard (import.meta.env)
// @ts-ignore
const VITE_ENV_PASS = import.meta.env && import.meta.env.VITE_APP_PASSWORD ? import.meta.env.VITE_APP_PASSWORD : '';
// 2. Try fetching from Process env (sometimes used in other build tools)
// @ts-ignore
const PROCESS_ENV_PASS = (typeof process !== 'undefined' && process.env && process.env.VITE_APP_PASSWORD) ? process.env.VITE_APP_PASSWORD : '';
// 3. Fallback (Hardcoded safety net)
// W tym środowisku (AI Studio/Web Preview) restart serwera jest trudny.
// Ustawiamy hasło "na sztywno" jako zapas, żeby działało od razu.
const FALLBACK_PASS = 'Prometeusz';
const ENV_PASSWORD = getEnvVar('VITE_APP_PASSWORD');
// Fallback Hardcoded Password (Safety net)
const FALLBACK_PASS = 'Preorder$Disinfect6$Childlike$Unnamed';
// Decision Logic
const ENV_PASSWORD = VITE_ENV_PASS || PROCESS_ENV_PASS;
const APP_PASSWORD = ENV_PASSWORD || FALLBACK_PASS;
const IS_USING_FALLBACK = !ENV_PASSWORD;
@@ -68,10 +58,9 @@ const LoginScreen: React.FC<{ onLogin: (success: boolean) => void }> = ({ onLogi
// DEBUGGING: Log to console on mount
useEffect(() => {
console.group("--- DEBUG PASSWORD SYSTEM ---");
console.log("1. Detected VITE_ENV:", VITE_ENV_PASS ? "****" : "(empty)");
console.log("2. Detected PROCESS_ENV:", PROCESS_ENV_PASS ? "****" : "(empty)");
console.log("3. Final Password Source:", IS_USING_FALLBACK ? "FALLBACK (Hardcoded)" : ".ENV FILE");
console.log("4. Active Password Length:", APP_PASSWORD.length);
console.log("1. Detected ENV Variable:", ENV_PASSWORD ? "****" : "(empty)");
console.log("2. Final Password Source:", IS_USING_FALLBACK ? "FALLBACK (Code)" : ".ENV FILE");
console.log("3. Active Password Length:", APP_PASSWORD.length);
console.groupEnd();
}, []);
@@ -163,8 +152,7 @@ const LoginScreen: React.FC<{ onLogin: (success: boolean) => void }> = ({ onLogi
{IS_USING_FALLBACK && (
<div className="mt-3 text-yellow-500 border-t border-gray-600 pt-2">
<p>System używa hasła awaryjnego zdefiniowanego w kodzie, ponieważ nie może odświeżyć pliku .env bez restartu.</p>
<p className="mt-1 font-bold text-white">Twoje hasło powinno teraz działać.</p>
<p>System używa hasła awaryjnego zdefiniowanego w kodzie.</p>
</div>
)}
</div>
@@ -279,9 +267,11 @@ const App: React.FC = () => {
setIsGenerating(true);
setErrorMessage(null);
try {
// SAFE ENV ACCESS
const apiKey = getEnvVar('API_KEY');
const content = await generateStoryContent(
data,
process.env.API_KEY || ''
apiKey || ''
);
setGeneratedContent(content);
@@ -298,9 +288,11 @@ const App: React.FC = () => {
setIsGenerating(true);
setErrorMessage(null);
try {
// SAFE ENV ACCESS
const apiKey = getEnvVar('API_KEY');
const content = await generateStoryContent(
data,
process.env.API_KEY || '',
apiKey || '',
{ slideCount, feedback }
);

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@@ -3,6 +3,7 @@ import React, { useRef, useState, useEffect } from 'react';
import { WizardState } from '../types';
import { UploadCloud, FileText, X, Image as ImageIcon, Sparkles, Loader2, MapPin, Navigation, Plus, Trash2, Flag, Target, AlertCircle, CheckCircle2, Car, Footprints } from 'lucide-react';
import { processFile } from '../utils/fileUtils';
import { getEnvVar } from '../utils/envUtils';
// --- HELPER COMPONENT: PLACE AUTOCOMPLETE INPUT (WIDGET VERSION) ---
interface PlaceAutocompleteInputProps {
@@ -105,16 +106,20 @@ const StepDetails: React.FC<StepDetailsProps> = ({ data, updateData, onGenerate,
const getEffectiveKey = () => {
if (data.tripData?.googleMapsKey) return data.tripData.googleMapsKey;
// @ts-ignore
if (import.meta.env && import.meta.env.VITE_GOOGLE_MAPS_KEY) return import.meta.env.VITE_GOOGLE_MAPS_KEY;
if (process.env.GOOGLE_MAPS_KEY) return process.env.GOOGLE_MAPS_KEY;
const viteKey = getEnvVar('VITE_GOOGLE_MAPS_KEY');
if (viteKey) return viteKey;
const procKey = getEnvVar('GOOGLE_MAPS_KEY');
if (procKey) return procKey;
return AUTO_PASTE_KEY;
};
const effectiveKey = getEffectiveKey();
const isEnvKeyMissing = !process.env.GOOGLE_MAPS_KEY &&
// @ts-ignore
!import.meta.env?.VITE_GOOGLE_MAPS_KEY &&
const isEnvKeyMissing = !getEnvVar('GOOGLE_MAPS_KEY') &&
!getEnvVar('VITE_GOOGLE_MAPS_KEY') &&
data.tripData?.googleMapsKey !== AUTO_PASTE_KEY;
// --- GOOGLE MAPS LOADING ---

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@@ -3,6 +3,7 @@ import React, { useRef, useState, useEffect } from 'react';
import { TripData } from '../types';
import { Download, Map as MapIcon, AlertTriangle, ImageOff, Loader2, Navigation, RefreshCw } from 'lucide-react';
import html2canvas from 'html2canvas';
import { getEnvVar } from '../utils/envUtils';
interface TripMapProps {
tripData: TripData;
@@ -26,14 +27,12 @@ const TripMap: React.FC<TripMapProps> = ({ tripData }) => {
if (tripData.googleMapsKey) return tripData.googleMapsKey;
// 2. Check Vite env
// @ts-ignore
if (import.meta.env && import.meta.env.VITE_GOOGLE_MAPS_KEY) {
// @ts-ignore
return import.meta.env.VITE_GOOGLE_MAPS_KEY;
}
const viteKey = getEnvVar('VITE_GOOGLE_MAPS_KEY');
if (viteKey) return viteKey;
// 3. Check Standard process.env
if (process.env.GOOGLE_MAPS_KEY) return process.env.GOOGLE_MAPS_KEY;
const procKey = getEnvVar('GOOGLE_MAPS_KEY');
if (procKey) return procKey;
// 4. Fallback
return AUTO_PASTE_KEY;

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@@ -0,0 +1 @@
// This file was created by mistake and is now cleared.

28
utils/envUtils.ts Normal file
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@@ -0,0 +1,28 @@
/**
* Safely retrieves environment variables in both Vite (browser) and Node environments.
* Prevents "ReferenceError: process is not defined" crashes in production builds.
*/
export const getEnvVar = (key: string): string => {
// 1. Try Vite / Modern Browser approach (import.meta.env)
try {
// @ts-ignore
if (typeof import.meta !== 'undefined' && import.meta.env && import.meta.env[key]) {
// @ts-ignore
return import.meta.env[key];
}
} catch (e) {
// Ignore errors if import.meta is not supported
}
// 2. Try Node / Webpack / Polyfilled approach (process.env)
try {
if (typeof process !== 'undefined' && process.env && process.env[key]) {
return process.env[key] || '';
}
} catch (e) {
// Ignore errors if process is not defined
}
return '';
};